Tools

Artillery Calculator

Place the gun, click targets, read range, azimuth and elevation for the L81 Mortar and the SPH-2. Coordinates use the in-game map units (1 unit = 100 m). In a squad, gun and targets are shared live with your teammates.

Tactical map · BakuraniClick to place the gun
VALKYRA SpawnMANTICORE SpawnLONESTAR Spawn
Tower Vendor Spawn boardGrid: 1 unit = 100 m, bold lines every 1 km
Firing solution
GGun position
Add targets by clicking the map in Target mode, or type coordinates from the in-game map.
Firing tables: L81 Mortar 132684 m, SPH-2 7802629 m (low arc from 1,181 m). Community measurements from the MIT-licensed wardogs-calculator project, not official values. Elevation differences are not corrected.

Bakurani

Factory district in Eastern European mountains. Towers cluster on the valley floor. Playable area about 11 × 11 km with 17 marked locations.

Ozeti

Western European countryside with a football stadium and open farmland. Playable area about 9 × 8 km with 16 marked locations.

Zestafona

Third launch map: river valley with industrial outskirts. Playable area about 10 × 9 km with 12 marked locations.

How to read the numbers

  • Azimuth is the compass bearing from gun to target, 0° = north, clockwise. Also shown in mils (6400 per circle).
  • Elevation is the barrel angle in mils from the firing table. L81 Mortar: 132–684 m. SPH-2: 780–2629 m, use the low arc beyond 1,181 m for a flatter, faster shell.
  • The map is drawn from open map geometry (bounds, towers, spawn zones). Load your own screenshot of the in-game map as an overlay; it stays in your browser.